Campaign Info

The current campaign takes place in the year 2959; see calendar for more details.

House rules
The following are all the gameplay changes for this campaign setting:


 * Shardminds automatically have the Ancient Estorian language.
 * Drow are unplayable.
 * Followers of Nalindra can take the Nalindra's Fury Channel Divinity power.
 * Followers of Evening Glory can take the Evening Glory's Shivering Embrace Channel Divinity power.

Armor & Weapon types

 * Elytra - Scale armor, singing stick (mace)
 * Harthur - Hide armor, battleaxe/longsword
 * Kalth - Cloth armor, ki focus
 * Chrip - Cloth armor, staff
 * Kayleth - Hide armor, wand

Elytra

 * Withering Singing Stick +4/5/6 upgrades as we level up (18, 23, 28 Uncommon)
 * Bloodiron Wyrmscale Armor +4 (18 Uncommon): When you hit a target, you gain a +2 item bonus to AC against attacks from that target until the end of your next turn.
 * Belt of Breaching (19 Uncommon): When you reduce an enemy to 0 HP, you can spend a healing surge to regain HP and then teleport 5 squares.
 * Lesser Ring of Feather Fall (12 Common): Take no damage from falling.
 * Ring of Mental Power (14 Uncommon): Encounter power to regain 1 power point when you run out. Daily power to regain power points if you miss with an augmented power.
 * '''Siberys Shard of Merciless Cold (12 Uncommon): +3 bonus to damage rolls with cold weapon powers (everything that's not brutal barrage, dragon breath, or melee basic bear attack)

Harthur

 * Dwarven Throwers (Lv10) - Hands
 * Lesser Ring of Feather Fall (Lv12) - Ring
 * Lucky Charm +3 (Lv14) - Neck

Kalth
Kalth's super-long epic wish list of all time


 * Highlights include:


 * Blurred Strike Ki Focus +5 (lvl 25 Uncommon) - use flurry of blows an additional time
 * Cloak of Displacement +4 (lvl 15/20 Uncommon) - +2 item bonus to AC/Reflex until an attack against those hits you
 * Ring of Flight (level 20 uncommon) - no damage from fall/always land on feet - daily minor action to gain fly speed

Kayleth

 * Cli Lyre (Lv12 Uncommon)
 * Rhythmic War Drum (Lv12 Uncommon)
 * Canaith Mandolin (Lv17 Uncommon)
 * Anstruth Harp (Lv23 Uncommon)
 * Boots of Quickness (Paragon) (Lv18 Common)
 * Gloves of the Healer (Epic) (Lv22 Uncommon)
 * Ring of Borrowed Spells (lv17 Uncommon)
 * Ring of Tenacious Will (Lv21 Uncommon)
 * Luminary Ring (Lv22 Uncommon)
 * Belt of Vim (Lv18 Common)

Timeline
A rough, in-game timeline of events. Also see Calendar.

Oberth 28 - The Challengers meet, bullywugs 30 - Fel tainted cave

Hegast 1 - Private sanctum get! 5 - Ro dies 6 - Ro is undeadified 7 - Harthur arrested for bar fight 8 - Harthur returned, portal to Estorium 9 - Find Boccob's cabin 10 - Far Realm pool of evil 11 - Into the temple 13 - Temple part 3, Tephra opens the portal 14 - Sent to Silverstone 16 - Summer begins 24 - Werewolves! 27 - Werewolf problems solved

Tarliel 3 - Run into Tephra and Hoshotath 4 - Run into Raven Queen priestesses 6 - Nightmares in the tomb 7 - Sir Maligant restored 12 - Arrival in Silverstone; Theriana's deal 13 - Arrival at the Tomb of Horrors 19 - Acerrerak defeated 20 - Battling Tephra, return to Silverstone 21 - Sent to Wellspring 24 - Arrival in Wellspring 26 - Tower, 1F 27 - Tower, 2F 28 - Tower, complete 29 - Wellspring riots begin 30 - Shathrax slain, Dierdre dies

Nachtur 1 - Into the Shadowfell, arrival at the Fortress 2 - False Orrery destroyed 3 - Fortress, Part 1 4 - Fortress, Part 2 **POOL OF FROZEN SPIRITS** 5 - Tephra's defeat, Gryff is lost, return to Silverstone 7 - The Battle of Silverstone begins 8 - The Battle of Silverstone ends, Myra is kidnapped 12 - Into the drow enclave; Ro is kidnapped 13 - Enter the Abyss, meet Chrip 14 - Zirithian slain, Nightbringer claimed, Sarahlia lost 15 - Kayleth joins, Matron Urlvrain dies 16 - Rescue Myra, attack on Trine Academy 19 - Recruited by the Order of the Topaz Crusader 23 - Enter the ziggurat 25 - Ziggurat cleared, crusaders found dead 26 - Orantis dealt with 27 - Current day

Urnaor 4 - Pool of Frozen Spirits wears off